Sean Hamilton di Epic Games ha oggi svelato sulle pagine di Reddit una parte delle novità che verranno introdotte con la patch 8.20 di Fornite.
Hamilton ha tenuto a precisare che la lista delle novità non è completa ma include una buona parte delle richieste fatte dalla community del gioco.
Ecco qui di seguito il changelog:
Potential v8.20 Battle Royale Bug Fixes:
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Weapons + Items
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Fixed an issue where Clingers were damaging players through walls when stuck to another player.
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Fixed an issue preventing Glider item pickups from displaying their stack count.
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Smoothed out the motion of grenade projectile trajectories, which were lagging behind by a tick.
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Entering a vehicle no longer plays the release sound of balloons if you have no balloons.
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The balloon rope will no longer remain on your back when you run out of balloons.
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Fixed an issue where players were flying out of a Pirate Cannon in a different direction than expected.
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Fixed an issue preventing the ability to enter a Pirate Cannon when close to other geometry.
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Fixed the ability for players to finely tune Pirate Cannon’s ability to aim side to side.
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Fixed an issue causing Buried Treasure to spawn loot on the Starting Island.
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Gameplay
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Fixed an issue with the icy feet effect remaining on indefinitely while emoting.
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Traps now do damage to The Baller vehicle first before damaging the driver.
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Fixed issue causing some traps to be inside thicker structures, making them hard to see.
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Fixed a rare occurrence of a player being invulnerable while DBNO.
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Fixed the camera sometimes traveling too far when cycling to another player.
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Performance
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Fixed an issue where poor server performance could cause undesired effects on clients such as unnecessary movement corrections.
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Added a fix for a rare server crash.
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Made a small server performance improvement related to the Baller vehicle.
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Updated animation budgets to be more performant on higher scalability settings.
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Art + Animation
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Fixed a bug where the destruction effects were not playing on the Baller when it’s destroyed.
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Audio
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Fixed an issue where some items didn’t have proper audio when dropping them from inventory.
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UI
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Fixed issue with Main Menu icons becoming off-center.
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Fixed a bug that was causing a player’s Squad Fill preference to reset to “Fill”.
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Fixed an issue where scopes would be missing reticle lines on low settings.
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Spectating
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Fixed an occasional awkward camera movement that would occur when switching to different view targets while spectating..
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Mobile
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Fixed field of view on 21:9 devices.
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Fixed an issue with quickbar and extra buttons that made it possible to cause fire state to be stuck on a continuous loop.
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Fixed an issue causing the camera to jump on initial touch input.
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Fixed an issue causing incorrect building pieces to gain focus when editing.
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Fixed missing outline effect for squad members.
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Fixed minimap remaining on screen during Victory Royale sequence.
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Fixed not being able to select building material while being a passenger in a vehicle.