Elite Dangerous è stato aggiornato gratuitamente sia su PC che su console a “Beyond: Chapter Two”. Questa patch aggiunge nuove navicelle, missioni e armi tra cui scegliere per portare il pane sul futuristico tavolo della vostra casa.
Ovviamente non si tratta di un aggiornamento importante come Beyond: Chapter One, ma apporta un significativo numero di novità per le quali i giocatori possono ritenersi più che soddisfatti. In ogni caso la casa di sviluppo Frontier Developments ha in serbo un ulteriore grande aggiornamento che arriverà fra qualche mese.
A seguire il changelog completo in lingua inglese.
Missions and Scenarios
Added new wing mining missions
Added new high threat USS’s, and missions that can direct players to them
Megaship and Installation Interactions
Added existing megaship interactions to installations
Added Escape Hatch interaction points to damaged megaships
Crime and Punishment
Players can now hand themselves in to security contacts, if they have outstanding bounties, and a zero notoriety rating. Players that hand themselves in will pay off the bounty and be deported to the nearest detention center
Relaxed the friendly fire thresholds against NPC ships, to lower the amount of erroneous crimes being handed out
Notoriety now decays whilst the player is docked
Players current notoriety level displayed in cockpit will no longer be potentially out of date
Relaxed the rules for Multicrew gunners so that they are less prone to accidental assault/reckless weapon discharge crimes
New weapons now available at applicable Tech Brokers:
Large Plasma Shock Cannon (Fixed, Gimbal, Turret)
Large Guardian Shard Cannon (Fixed, Turret)
Large Guardian Plasma Launcher (Fixed, Turret)
The Guardian FSD booster is once again available at the Guardian Tech Broker, now with improved fuel efficiency
Alliance Challenger – a medium sized ship, based on the Alliance Chieftain, that boasts a generous compliment of hard-points, whilst retaining the Chieftains characteristic agility. It also has stronger armour.
Krait Mk.II – a medium sized, multi-role ship, that trades defensive capability for speed, fire-power and maneuverability. The Krait Mk.II has space for two crew members and is capable of carrying a fighter bay
New planetary sites added, with audio logs